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Oct 25, 20231 min read
Haven't update in almost a month... for good reasons!
For coding diary, I haven't updated in almost a month as all base infrastructure has been completed and we have hired outside help to...
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![](https://i.ytimg.com/vi/Wz9hFeJWk2s/maxresdefault.jpg)
![PlasmaNaut Requisition](https://i.ytimg.com/vi/Wz9hFeJWk2s/maxresdefault.jpg)
![](https://i.ytimg.com/vi/HycXh9K0q-8/maxresdefault.jpg)
![Plasmarine Enlistment](https://i.ytimg.com/vi/HycXh9K0q-8/maxresdefault.jpg)
![](https://i.ytimg.com/vi/iXOz3lwevYQ/maxresdefault.jpg)
![Introduction to S.E.R.N.](https://i.ytimg.com/vi/iXOz3lwevYQ/maxresdefault.jpg)
![](https://i.ytimg.com/vi/Q5tT4Y2OVdc/maxresdefault.jpg)
![Introduction to BioLife](https://i.ytimg.com/vi/Q5tT4Y2OVdc/maxresdefault.jpg)
![](https://i.ytimg.com/vi/MpeF4htq7lg/maxresdefault.jpg)
![Introduction to H.O.P.E.](https://i.ytimg.com/vi/MpeF4htq7lg/maxresdefault.jpg)
![](https://i.ytimg.com/vi/DJTEQGGD8KE/hqdefault.jpg)
![Day 256 Progress 82](https://i.ytimg.com/vi/DJTEQGGD8KE/hqdefault.jpg)
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Oct 6, 20231 min read
Day 256 Progress 82
In this video the tailing system is on full level and the working in personal space system, basically I find the groupings a bit too...
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![](https://i.ytimg.com/vi/gJY-qFGz_5w/sddefault.jpg)
![Day 249 Progress 82](https://i.ytimg.com/vi/gJY-qFGz_5w/sddefault.jpg)
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Sep 29, 20231 min read
Day 249 Progress 82
thought the Progress 81 alone might not look like a lot of thought, but this is the Mutator modifier card system completed :) I have...
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![Update on 'God Bug' Design](https://static.wixstatic.com/media/33e40a_1c52bde4d12d41f8a2ff20162de227a1~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_auto/33e40a_1c52bde4d12d41f8a2ff20162de227a1~mv2.webp)
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Sep 22, 20231 min read
Update on 'God Bug' Design
Whoops! Sending updates publicly has fallen to the wayside, but I may as well post an update sooner rather than later. Here's the current...
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![](https://i.ytimg.com/vi/RrPUdm5LcXE/hqdefault.jpg)
![Day 240 Progress 81](https://i.ytimg.com/vi/RrPUdm5LcXE/hqdefault.jpg)
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Sep 20, 20231 min read
Day 240 Progress 81
Day 240 Progress 81 Mutator Modifiers coding complete into their own class for each unit
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![](https://i.ytimg.com/vi/23BrJKNdmYg/maxresdefault.jpg)
![Day 232 Progress 80](https://i.ytimg.com/vi/23BrJKNdmYg/maxresdefault.jpg)
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Sep 13, 20231 min read
Day 232 Progress 80
Day 232 Progress 80 fog of war and noise system "kinda" done.... need to figure out how to make the fog an actual fog instead of a...
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![](https://i.ytimg.com/vi/S0SnNRlMLOI/maxresdefault.jpg)
![Day 231 Progress 79](https://i.ytimg.com/vi/S0SnNRlMLOI/maxresdefault.jpg)
![](https://i.ytimg.com/vi/Tpw-yrd4djU/hqdefault.jpg)
![Day 230 Progress 78](https://i.ytimg.com/vi/Tpw-yrd4djU/hqdefault.jpg)
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Sep 12, 20231 min read
Day 230 Progress 78
Day 230 Progress 78 Detection radius now also works vertically and units will seek out enemies and destroy them within the detection radius
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![](https://i.ytimg.com/vi/L9qp1URPPyg/maxresdefault.jpg)
![Day 225 Progress 77](https://i.ytimg.com/vi/L9qp1URPPyg/maxresdefault.jpg)
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Sep 6, 20231 min read
Day 225 Progress 77
started coding the fog of war.... there's some surface area syncing issues I have to fix
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![](https://i.ytimg.com/vi/xEzABuPl-vE/maxresdefault.jpg)
![Day 224 Progress 76](https://i.ytimg.com/vi/xEzABuPl-vE/maxresdefault.jpg)
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Sep 6, 20231 min read
Day 224 Progress 76
as it turns out I forgot to upload this yesterday onto the devblog even though I uploaded onto youtube.... anyways, all vehicle type...
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!['God Bug' final roughs!](https://static.wixstatic.com/media/33e40a_44c37594066c4f4d8ae5707929ff2e3d~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_auto/33e40a_44c37594066c4f4d8ae5707929ff2e3d~mv2.webp)
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Sep 2, 20231 min read
'God Bug' final roughs!
Now that the designs are mostly finalized, time to do the reference images for the 3D artists! going to take a hot minute to get done...
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![](https://i.ytimg.com/vi/2Zw7WeGXE-I/maxresdefault.jpg)
![Day 219 Progress 75](https://i.ytimg.com/vi/2Zw7WeGXE-I/maxresdefault.jpg)
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Aug 31, 20231 min read
Day 219 Progress 75
air unit is fixed on all sizes, vehicle running over enemy system is complete 🙂
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!['Godbug' Form 2](https://static.wixstatic.com/media/33e40a_5e11fe8f9ef7452bb97308031a33b0f0~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_auto/33e40a_5e11fe8f9ef7452bb97308031a33b0f0~mv2.webp)
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Aug 31, 20231 min read
'Godbug' Form 2
Took a hot second - but we have a finalized concept for the second form now! After many, many attempts... On to making the actual...
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![Working on new design(s), "God Bug"](https://static.wixstatic.com/media/33e40a_be6f086866a040369a4b1c1ef9955dd6~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_auto/33e40a_be6f086866a040369a4b1c1ef9955dd6~mv2.webp)
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Aug 26, 20231 min read
Working on new design(s), "God Bug"
"God bug" is just the working title for now. It's going to have 3 different stages it evolves through, so to speak. These are the - for...
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![Finished Rally Dragon Design](https://static.wixstatic.com/media/33e40a_ddad8ef073e947c28bdf36965006cd21~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_auto/33e40a_ddad8ef073e947c28bdf36965006cd21~mv2.webp)
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Aug 25, 20231 min read
Finished Rally Dragon Design
Whoops! Sorry for no art updates from me, I was away from work while moving house ^^" Anyways - here's the rally dragon all finished up!
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