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May 2, 20231 min read
Day 101 Progress 39
Day 101 Progress 39 implementing MI unit animation Doing R&D for matchmaking
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![Day 100 Progress 38](https://static.wixstatic.com/media/92fe50_5c80dc0318ef4bd090ca6b6b75249ba8f000.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_auto/92fe50_5c80dc0318ef4bd090ca6b6b75249ba8f000.webp)
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May 1, 20231 min read
Day 100 Progress 38
Yay! We've reached day 100! (yeah right, 100 is long past, I just lost count somewhere early on.... but who cares? not like a lot of...
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![Day 97 Progress 37](https://static.wixstatic.com/media/92fe50_a11aa54a2e494d1c818f527c4302da34f000.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_auto/92fe50_a11aa54a2e494d1c818f527c4302da34f000.webp)
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Apr 28, 20231 min read
Day 97 Progress 37
Working On air enemies Attack air to land enemies attack air to air enemies done
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![Day 94 Progress 36](https://static.wixstatic.com/media/92fe50_912766480371453e954ec71da3c07ddef000.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_auto/92fe50_912766480371453e954ec71da3c07ddef000.webp)
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Apr 25, 20231 min read
Day 94 Progress 36
Experiences system is done. With Levels 1, 2, and 3. Zerg unit death fix (movement is not working) Still working on it air unit is not...
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Apr 16, 20231 min read
Day 85 Progress 35
Values are added after killing. In experience systems It replicated to the server and only showed and added how to kill the actor or...
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![Day 83 Progress 34](https://static.wixstatic.com/media/92fe50_fcef0fdeffbd4973b1e52c7df8d2c242f000.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_auto/92fe50_fcef0fdeffbd4973b1e52c7df8d2c242f000.webp)
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Apr 14, 20231 min read
Day 83 Progress 34
Working On experience system. experience is replicated to server Working on client side Working on animations Working on game performance...
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Apr 11, 20231 min read
Day 79 Progress 33
Work on Remaining Build (Zerg Unit are spawning and dying) Builder Is now Dying and Spawning in building location Try to fix Builder...
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![Day 75 progress 32](https://static.wixstatic.com/media/92fe50_e55ef9f7556d4a20ab62481642a8d4c7f000.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_auto/92fe50_e55ef9f7556d4a20ab62481642a8d4c7f000.webp)
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Apr 4, 20231 min read
Day 75 progress 32
Coded Cyro L Primary and Secondary abilities. Coded Rocket Angel Primary and Secondary ability. Coded Electromagnetic Egg abilities(not...
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Mar 30, 20231 min read
Day 70 Progress 31
Code Refactoring in Enemy Class. Added some code regarding abilties. Coded Ability for Cyro Unit. Coded Ability for Rocket Angel.
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![Day 68 Progress 30](https://static.wixstatic.com/media/92fe50_6e7ed06c564f4b17bcbebb76efeafe86f000.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_auto/92fe50_6e7ed06c564f4b17bcbebb76efeafe86f000.webp)
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Mar 28, 20231 min read
Day 68 Progress 30
Added Ability For Gunner, Plasma Infantry, Robotic Dog. Ability Cooldown Damage and health system for Air enemies. Health widget for Air...
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Mar 24, 20231 min read
Day 64 Progress 29
Recycler fully completed 1st ability added Anti Gravity improved
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![Day 63 Progress 28](https://static.wixstatic.com/media/92fe50_1e61f8d8352f4d3d84baa84b6c710f45f000.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_auto/92fe50_1e61f8d8352f4d3d84baa84b6c710f45f000.webp)
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Mar 23, 20231 min read
Day 63 Progress 28
Added Magnetic Infantry, Model, Animations. Added UI for Unit preparation. Added Queue for Unit preparation. Added shield Ability to...
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Mar 20, 20231 min read
Day 61 Progress 27
Improved Code in Main Class. Precise Target Selection for AI and Human Players(Complete). Coded Recycler to pick up dead bodies. Bugs...
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![Day 56 Progress 26](https://static.wixstatic.com/media/92fe50_f49f0fc33faa42a28f67af7ec5d1aaacf000.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_auto/92fe50_f49f0fc33faa42a28f67af7ec5d1aaacf000.webp)
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Mar 15, 20231 min read
Day 56 Progress 26
Moving between countries have delayed me from updating, but here's an update :D Fixed bugs, Enemy Rotation glitches Enemy Target glitches...
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![Day 38 Progress 19 (at this point.... I have completely lost track of the days...](https://static.wixstatic.com/media/92fe50_835acb915b6b4f059967fa4a12828d8bf000.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_auto/92fe50_835acb915b6b4f059967fa4a12828d8bf000.webp)
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Feb 15, 20231 min read
Day 38 Progress 19 (at this point.... I have completely lost track of the days...
Added Terraformer Buildings. Desiging UI for different buildings. Added functionality for Small Barracks, Large Barracks and Aerodrome....
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![Day 32 Progress 18](https://static.wixstatic.com/media/92fe50_3145a40dcc31429fa5347abf7bc1077df000.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_auto/92fe50_3145a40dcc31429fa5347abf7bc1077df000.webp)
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Feb 15, 20231 min read
Day 32 Progress 18
Mixed Multiplayer bug regarding Possession of characters(Time Taken). Added Terraformer buildings. Improved some code in Enemy class.
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![Day 29 Progress 17](https://static.wixstatic.com/media/92fe50_61c4372e800743a28ac52c7f89c6e6a6f000.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_auto/92fe50_61c4372e800743a28ac52c7f89c6e6a6f000.webp)
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Feb 5, 20231 min read
Day 29 Progress 17
Improved code in Ground Enemy class. Added Super Carrier, it's shooting mechanics and spawning troops. Number of Spawning is not defined...
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![Day 23 Progress 16](https://static.wixstatic.com/media/92fe50_d8e117be487d4d34abc61e28b79f489af000.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_auto/92fe50_d8e117be487d4d34abc61e28b79f489af000.webp)
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Jan 31, 20231 min read
Day 23 Progress 16
Added Drone and their attack system. Both drone, missile and interrupt one. Added ShrinkEnlarge Enemy. Added Shrink mechanics.
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![Day 21 Progress 15 (cause I legit lost track of the days... really sorry)](https://static.wixstatic.com/media/92fe50_2a343911abd64e6a9c1e247277bf63b3f000.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_auto/92fe50_2a343911abd64e6a9c1e247277bf63b3f000.webp)
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Jan 28, 20231 min read
Day 21 Progress 15 (cause I legit lost track of the days... really sorry)
Added Complete Flying Enemy Mechanics. Added Rocket Angel, it's animations and other things. Added Healer Unit. It heals friendlies...
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