top of page
Search
![More Initial Concepts, 'Civilian', 'Dragon', 'Recycler' - Hinus](https://static.wixstatic.com/media/33e40a_923f4e94137b44ba938ca5965136b6a9~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_auto/33e40a_923f4e94137b44ba938ca5965136b6a9~mv2.webp)
-
Dec 30, 20221 min read
More Initial Concepts, 'Civilian', 'Dragon', 'Recycler' - Hinus
Cute little civilians and a big dragon to be the second flying unit! Also, a redesign of a a concept from another team member. Wanted to...
2 views0 comments
![](https://static.wixstatic.com/media/92fe50_1a5fc12177cb40458c430bdfe2f21df9f000.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/92fe50_1a5fc12177cb40458c430bdfe2f21df9f000.webp)
![Day 13 Progress 7](https://static.wixstatic.com/media/92fe50_1a5fc12177cb40458c430bdfe2f21df9f000.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_auto/92fe50_1a5fc12177cb40458c430bdfe2f21df9f000.webp)
-
Dec 29, 20221 min read
Day 13 Progress 7
Added New Suicide Bomber character. The Character moves to the enemy and destroys itself and others within the range. Added Worker...
2 views0 comments
!['Plant Beast' & 'Snurkey' Initial Design Concepts - Hinus](https://static.wixstatic.com/media/33e40a_3159c475abf4485faf3544c60b16bdab~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_auto/33e40a_3159c475abf4485faf3544c60b16bdab~mv2.webp)
-
Dec 29, 20221 min read
'Plant Beast' & 'Snurkey' Initial Design Concepts - Hinus
Wanted to revisit the old snail concept I had and make it actually work! Plus, another design request from the writing team.
2 views0 comments
![](https://static.wixstatic.com/media/92fe50_c34d57027f3146d487bd6edb05aba452f000.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/92fe50_c34d57027f3146d487bd6edb05aba452f000.webp)
![Day 12 Progress 6](https://static.wixstatic.com/media/92fe50_c34d57027f3146d487bd6edb05aba452f000.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_auto/92fe50_c34d57027f3146d487bd6edb05aba452f000.webp)
-
Dec 28, 20221 min read
Day 12 Progress 6
Added Dog Damage System Added New Building Worked on UI Added a new character Added enemy death system Added in game settings(UI) Most...
5 views0 comments
!['Hand Cannon' Unit Initial Concept - Hinus](https://static.wixstatic.com/media/33e40a_15f5e29303f84a39b05f3ba52f60f2f4~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_auto/33e40a_15f5e29303f84a39b05f3ba52f60f2f4~mv2.webp)
-
Dec 26, 20221 min read
'Hand Cannon' Unit Initial Concept - Hinus
Had an idea come to mind, starting concepts.
0 views0 comments
![](https://static.wixstatic.com/media/92fe50_5821e2f7fe614243966b3840cd70032bf000.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/92fe50_5821e2f7fe614243966b3840cd70032bf000.webp)
![Day 9 Progress 5](https://static.wixstatic.com/media/92fe50_5821e2f7fe614243966b3840cd70032bf000.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_auto/92fe50_5821e2f7fe614243966b3840cd70032bf000.webp)
-
Dec 25, 20221 min read
Day 9 Progress 5
Added Robotic dog animations. Added Dog attack when it reaches to enemy. The dog moves himself to enemy when in range. Added Dog AI...
2 views0 comments
![](https://static.wixstatic.com/media/92fe50_2e46bae12664485090d745ff4253941cf000.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/92fe50_2e46bae12664485090d745ff4253941cf000.webp)
![Day 7 Progress 4](https://static.wixstatic.com/media/92fe50_2e46bae12664485090d745ff4253941cf000.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_auto/92fe50_2e46bae12664485090d745ff4253941cf000.webp)
-
Dec 23, 20221 min read
Day 7 Progress 4
Todays progress: Added Credit Window Improved the UI, Made according to the document. Added A New Gunner soldier and it’s backend...
1 view0 comments
!['Tooth Shooter' Unit Design Refinement - Hinus](https://static.wixstatic.com/media/33e40a_d42d5a4fac5f4a92ad97366c26f0225e~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_auto/33e40a_d42d5a4fac5f4a92ad97366c26f0225e~mv2.webp)
-
Dec 23, 20221 min read
'Tooth Shooter' Unit Design Refinement - Hinus
Finally landed on the right shape of this weird guy!
0 views0 comments
![](https://static.wixstatic.com/media/92fe50_d4b8354791134e369dfc90585efc8774f000.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/92fe50_d4b8354791134e369dfc90585efc8774f000.webp)
![Day 5 Progress 3](https://static.wixstatic.com/media/92fe50_d4b8354791134e369dfc90585efc8774f000.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_auto/92fe50_d4b8354791134e369dfc90585efc8774f000.webp)
-
Dec 21, 20221 min read
Day 5 Progress 3
Todays progress: Added Viewport movement under the mouse. Added Builder AI Functionality to keep performing Mineral Collection unless a...
1 view0 comments
![](https://static.wixstatic.com/media/92fe50_e24a4749c1d54279b59ca55e1c053e56f000.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/92fe50_e24a4749c1d54279b59ca55e1c053e56f000.webp)
![Day 4 Progress 2](https://static.wixstatic.com/media/92fe50_e24a4749c1d54279b59ca55e1c053e56f000.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_auto/92fe50_e24a4749c1d54279b59ca55e1c053e56f000.webp)
-
Dec 20, 20221 min read
Day 4 Progress 2
Created Game Level Download and setup Enemy character Added Enemy Character Animations and AI. Added backend Functionality of New...
2 views0 comments
!['Tooth Shooter' Unit Design Refinement - Hinus](https://static.wixstatic.com/media/33e40a_3f32f665f06445c9b816200c9932bc21~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_auto/33e40a_3f32f665f06445c9b816200c9932bc21~mv2.webp)
-
Dec 19, 20221 min read
'Tooth Shooter' Unit Design Refinement - Hinus
Getting there...? Team likes the colors, but shape still needs some work.
0 views0 comments
![](https://static.wixstatic.com/media/92fe50_5d67ed43549d4a9dbfde8ed063d09c55f000.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/92fe50_5d67ed43549d4a9dbfde8ed063d09c55f000.webp)
![Day 1, Progress 1](https://static.wixstatic.com/media/92fe50_5d67ed43549d4a9dbfde8ed063d09c55f000.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_auto/92fe50_5d67ed43549d4a9dbfde8ed063d09c55f000.webp)
-
Dec 16, 20221 min read
Day 1, Progress 1
Day 1 of deciding to scrap everything to rebuild on Unreal Engine 5 for the love of Nanite!
5 views0 comments
!['Tooth Shooter' Unit Initial Concepts - Hinus](https://static.wixstatic.com/media/33e40a_786e19be59d74a0283f90d01ce1b0b02~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_auto/33e40a_786e19be59d74a0283f90d01ce1b0b02~mv2.webp)
-
Dec 16, 20221 min read
'Tooth Shooter' Unit Initial Concepts - Hinus
Not quite on target yet...
1 view0 comments
!['Building' Design Exploration - Hinus](https://static.wixstatic.com/media/33e40a_369f6013ba1f4874851d8b077d4128d3~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_auto/33e40a_369f6013ba1f4874851d8b077d4128d3~mv2.webp)
-
Dec 12, 20221 min read
'Building' Design Exploration - Hinus
Generic broodmother concept art. Put on hold...
1 view0 comments
!['Detection Spider' Unit Finished up - Hinus](https://static.wixstatic.com/media/33e40a_74c5750162d64c52bf043d2abaa0cc8a~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_auto/33e40a_74c5750162d64c52bf043d2abaa0cc8a~mv2.webp)
-
Dec 6, 20221 min read
'Detection Spider' Unit Finished up - Hinus
Big guy's considered done! For now?
1 view0 comments
!['Spider Detection' Unit WIP - Hinus](https://static.wixstatic.com/media/33e40a_9235a0ce8d3e4986bb7a6125bc7c13eb~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_auto/33e40a_9235a0ce8d3e4986bb7a6125bc7c13eb~mv2.webp)
!['Detection Spider' Unit Design Refinement - Hinus](https://static.wixstatic.com/media/33e40a_2b10dd4e7e3742c2abebe0f5393a3de8~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_auto/33e40a_2b10dd4e7e3742c2abebe0f5393a3de8~mv2.webp)
-
Dec 3, 20221 min read
'Detection Spider' Unit Design Refinement - Hinus
Adjusted concept art & starting clean up ;P
0 views0 comments
!['Detection Spider' Unit Design Refinement - Hinus](https://static.wixstatic.com/media/33e40a_77f3eb26b54046af9caab2b6b36f607c~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_auto/33e40a_77f3eb26b54046af9caab2b6b36f607c~mv2.webp)
-
Dec 1, 20221 min read
'Detection Spider' Unit Design Refinement - Hinus
Getting closer...
2 views0 comments
!['Detection Spider' Unit design exploration - Hinus](https://static.wixstatic.com/media/33e40a_116d1373ed0f4fb8b411e72ce97b3105~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_auto/33e40a_116d1373ed0f4fb8b411e72ce97b3105~mv2.webp)
-
Nov 30, 20221 min read
'Detection Spider' Unit design exploration - Hinus
Starting out on a new design today after doing the carrier!
1 view0 comments
![Maybe Finished Carrier Unit - Hinus](https://static.wixstatic.com/media/33e40a_7625e1cca7cc4d56ac19116ddc0e34e8~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_auto/33e40a_7625e1cca7cc4d56ac19116ddc0e34e8~mv2.webp)
-
Nov 30, 20221 min read
Maybe Finished Carrier Unit - Hinus
I think I'm gonna come back to work on this again later.
1 view0 comments
bottom of page