Dec 16, 20221 min readDay 1, Progress 1Scrapped the previous project that was on Unreal Engine 4 and restarted everything fresh on UE 5. Noticed that nanite has it's limits and trees are popping in and out.
Scrapped the previous project that was on Unreal Engine 4 and restarted everything fresh on UE 5. Noticed that nanite has it's limits and trees are popping in and out.
Haven't update in almost a month... for good reasons!For coding diary, I haven't updated in almost a month as all base infrastructure has been completed and we have hired outside help to...
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