NexoHominis: Black Sun battle scene with human war machines and alien creatures beneath a fiery sky.

NEXOHOMINIS · AN EXODUS GAMES FRANCHISE

NEXOHOMINISBLACK SUN

“Just imagine those quarterly profits!”

HOPE · THE CORPORATE FUTURE

We are HOPE. Humanity is the consumer. The universe is the product. Every new world gives our Corporate Family™ more to want, more to buy, and more to work for. Profit is Progress.

BLACK SUN · OUR FIRST PROJECTEXPLORE THE UNIVERSE
NEXOHOMINIS: BLACK SUN ARTWORK

About the NexoHominis franchise

NexoHominis is a science-fiction franchise from Exodus Games, a Canadian wargame company based in Vancouver. NexoHominis: Black Sun is its first project, introducing a conflict between HOPE and BioLife through a science-fiction video game, tabletop warfare, original stories, and miniatures.

The upcoming RTS, or real-time strategy game, combines army building, resource control, and opposing worldviews. Players who enjoy good real-time strategy games and story-driven video games can explore the setting through both tabletop and video games. Read the Core Alpha Rulebook and follow development toward Steam Early Access. Future projects will expand the NexoHominis franchise, with details announced as development progresses.

01 THE UNIVERSE

CAPITAL. AMBITION. HUMANITY ASCENDANT.

Humanity.
Incorporated.
Capital.
Unbound.

Hyper-capitalism is our achievement.
Consumption is how we build the future.

The Final Merger™ gave humanity one Corporate Family™. We bought out the debts of Earth’s remaining countries, united citizenship with employment, and carried our most productive employees into the stars. Today, our subsidiaries turn fresh worlds into fresh opportunities. Work creates income. Income creates consumption. Consumption creates the need to work. Debt keeps that beautiful cycle moving. A universe of untapped resources awaits, and your next purchase is part of its future.

NexoHominis brings its civilizations to life through stories, real-time strategy, tabletop battles, and miniatures. Black Sun is the first project in this expanding franchise.

HOPE · CORPORATE DOCTRINE

Every star, an asset. Every victory, a return.

NexoHominis star map: The great expansion, AD7945. Labels include HOPE TERRITORY, BIOLIFE TERRITORY, SERN TERRITORY, DARK ZONE and AREA OF CONFLICT. Grid columns E through L and rows 15 through 18 appear around the edges.
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The setting behind the strategy

NexoHominis is the shared science-fiction universe behind a growing franchise from Exodus Games. Its civilizations, institutions, and conflicts provide the foundation for stories and future projects. Black Sun begins that exploration with a resource war in the Eidolon system, where HOPE's expansion meets an established BioLife colony.

Explore hyper-capitalism in sci-fi through HOPE's corporate language, or read BioLife's accounts of duty and collective purpose. Each faction speaks from its own knowledge and assumptions. The star map places Black Sun within a larger setting that can support further projects. Stories, real-time strategy games with deep lore, tabletop warfare, and miniatures offer different ways to enter the NexoHominis universe as it develops.

02 THE FACTIONS

HOPE · EMPLOYEE ORIENTATION

Welcome to the family.
Mind the infestation.

A future you can purchase.
An obstacle we can process.

Official HOPE army render showing orange-lit armored units and drones.EXODUS GAMES ARTWORK
HOPE · YOUR CORPORATE FAMILY™

HOPE

Profit is Progress. Ownership is a myth.

There are no countries. There are no tribes. There is only HOPE and its golden spiral of subsidiaries. The wording of your contract is the law; expansion is the goal. Work. Consume. Breed. Die. Repeat. Welcome to perfected capitalism.

Open your employee handbook

CHAPTER 5 · DEBT APPRECIATION

Debt is the foundation of our society. It binds each citizen-employee to the Corporate Family™ and gives every working day a purpose. Through the Final Merger™, we bought out the debts of Earth’s remaining countries and united humanity at last. Our ark carried our most productive employees into a wider market. That is what a debt-motivated society can achieve. Your obligations are part of something greater.

A culture of consumption keeps ambition alive. Buy the clothes. Eat at the restaurant. Purchase new prescriptions. Whether you need any of it is beside the point: wanting more moves humanity forward. Follow the advertisements, follow your heart, and let tomorrow’s work pay for today’s possibilities. You could suffer a liability-free workplace accident tomorrow. Would you really let that stop you from enjoying the present?

“You don’t want to hold Humanity™ back, do you?”HOPE Employee Handbook · Debt Appreciation
Official BioLife illustration of genetically engineered beings tending glowing green embryos.EXODUS GAMES ARTWORK
XENOBIOTICS · RESOURCE OBSTRUCTION

BioLife

Their infestation prevents our Growth.

Billions of bioengineered aliens organize around central hives and pursue an unknowable, unprofitable goal. Our observations suggest specialized creatures bred for specialized jobs. They occupy useful worlds, resist our operations, and have not provided a channel for meaningful communication. What a waste of potential materials.

Review the resource assessment

OBSERVATIONS · EXTRACTION POTENTIAL

Xenobiotics has encountered multiple strains. We repeatedly observe hive-centered organization and complex internal communication, but the mechanisms behind them remain unknown. One strain can consume radium that would damage other specimens. A biological difference is a research opportunity: suitable samples may help our Advanced Worker program reduce shielding costs. Please remember that observed coordination tells us nothing useful about what these creatures believe.

The occupied rock contains priority materials. Production zones need food, R&D needs specimens, and our customers need their glow-in-the-dark face paint. A military incursion could address several needs at once. The infestation is therefore an operational problem with potential salvage value. Secure the deposit, recover what can be used, and keep the projected return in view. Their purpose remains unknown. Ours is perfectly clear.

“Extermination, sir, it tests better with the peons.”FleshTronix · AutoScribe™ meeting transcription

Industry in service of humanity

Our subsidiaries give human ambition the machinery it deserves. Armored units, drones, and specialized workers carry the Corporate Family™ into new markets. Every deployment depends on a productive economy: resources feed construction, and construction supports expansion. BioLife aliens organize around central hives, but whether they share a hive mind remains unknown. Observed coordination tells us nothing useful about what these creatures believe. Our resource assessments concern deposits, operational costs, and recoverable materials. Their infestation occupies useful worlds and obstructs our growth. Secure the deposits, eliminate the obstruction, and salvage what can serve human enterprise. Explore our forces and the machinery that sustains them. Profit is Progress.

03 THE PROJECTS

NEXOHOMINIS · A GROWING FRANCHISE

Find your frontline.

A growing franchise.
Beginning with Black Sun.

A franchise beginning with Black Sun

NexoHominis is the shared science-fiction universe we are building across multiple projects. NexoHominis: Black Sun is the first, introducing HOPE and BioLife through a resource war in the Eidolon system.

The links below explore the franchise's current stories, video game, tabletop rules, and miniature plans. Black Sun begins the franchise, with further projects to be announced as development progresses.

HOPE · STORIES

Humanity’s ascent.
An expanding enterprise.

Welcome to the Corporate Family™. These are the products, conversations, and everyday ambitions that keep humanity working. Discover what our employees buy, what they owe, and what they will do for their next opportunity. Your interest is appreciated. Your continued consumption is essential.

01

An opportunity for every employeeEmployment gives every member of our Corporate Family™ a reason to rise. Debt supplies the motivation to keep rising.

02

Want more. Work more.Our advertisements, prescriptions, and products help you become the consumer humanity needs.

03

Growth must go onResources do not extract themselves. Follow the employees sent to make new worlds productive.

HOPE · CORPORATE CREED

Civilization is our greatest enterprise.
The stars are our next investment.
BUILD WEALTH. EXPAND OWNERSHIP. ADVANCE HUMANITY.Explore HOPE

Satirical science fiction from within the conflict

The NexoHominis Stories archive explores the civilizations of a growing science-fiction franchise through their own records. Corporate advertisements, customer-service transcripts, and field reports expose the institutions behind the conflict. This satirical science fiction shares the dark humor of the franchise's sci-fi games while giving its worlds and societies room beyond the battlefield.

Black Sun is the first NexoHominis project within this expanding universe. The HOPE and BioLife switch selects each faction's introduction and archive, preserving their different voices and limited knowledge. Use the story-type filter to browse published pieces, then read each manuscript in full. Further stories and projects will expand the franchise as they are developed and announced.

THE VIDEO GAME

NexoHominis:
Black Sun

Satirical science fiction. Real-time strategy.

Begin the NexoHominis franchise with Black Sun. Fight a resource war in the Eidolon system, where HOPE’s expansion meets an established BioLife colony. Shape your army around your tactics and follow the conflict from both sides.

View & wishlist on Steam Coming soon to Early Access
01

No unit capBuild an army limited by the resources you can secure.

02

Choose up to three MutatorsCombine army bonuses and trade-offs before each mission or match.

03

Multiple ways to fightPlanned campaigns, PvE challenges, casual PvP, and ranked PvP.

04

Two factions at launchHOPE and BioLife, with a third faction planned as a free addition.

Features and release status: official Steam page.

An upcoming indie RTS from Canada

NexoHominis: Black Sun is the first project in the NexoHominis franchise. This upcoming real-time strategy game is developed by Exodus Games in Vancouver. An indie RTS game from Canada, it follows HOPE's expansion into an established BioLife colony in the Eidolon system. Army building and resource control drive this satirical alien war game.

Build without a fixed unit cap and choose up to three Mutators before each mission or match. Planned modes include a story campaign, PvE challenges, casual multiplayer, and ranked PvP. Players following new RTS games from Canada can explore these resource strategy systems as development progresses. The game is coming soon to Steam Early Access; wishlist Black Sun and follow future franchise announcements.

THE MINIATURE WAR GAME

NexoHominis:
Black Sun

Build your army during the battle.

Bring the economy of an RTS to the tabletop. Gather Carbonite, construct buildings, and produce your forces as the battlefield changes around you.

Core Alpha Rulebook

Core Alpha Rulebook · Core Rules Draft v0.4

01

An economy under fireProtect your workers and the resources behind your army.

02

Power is a live constraintExceed your Energy supply and face a Blackout.

03

Every activation mattersAlternating activations, terrain, and Wounded in Action effects make each decision count.

OFFICIAL MINIATURES

Bring your army to the tabletop.

Explore the NexoHominis: Black Sun miniatures for the tabletop game. Physical miniatures and STL downloads are coming soon.

Explore miniatures

A tabletop strategy game with an economy to defend

NexoHominis: Black Sun brings the franchise's first project to tabletop strategy games through an economy you build during battle. Developed by Exodus Games in Vancouver, this tabletop wargame from Canada lets you build your army as workers gather Carbonite, generators supply Energy, and production buildings create reinforcements. Protecting those resources matters alongside the army they sustain.

Players exploring sci-fi board games can begin with the Core Alpha Rulebook. Alternating activations, actual line of sight, and Wounded in Action effects give positioning and timing consequences. The rules remain in Alpha testing, and official physical miniatures and 3D printable STL downloads are coming soon. Black Sun introduces one conflict within the wider NexoHominis universe, which will continue through future projects.

NexoHominis: Black Sun battle artwork

COMING SOON

NEXOHOMINIS: BLACK SUN · MINIATURES

PHYSICAL MINIATURES & STL DOWNLOADS · COMING SOON

One universe.
Your battlefield.

Miniatures for the worlds
you want to make.

Explore the upcoming NexoHominis miniature range, beginning with Black Sun. Physical miniatures and STL downloads are coming soon.

CHOOSE YOUR FORMAT

Two ways to bring
the universe home.

01 / PHYSICAL MINIATURES

Coming soon

From the world
to your collection.

Our upcoming physical miniature range is a collaboration with Only-Games.co, with global shipping and a digital license for the counterpart included with every physical purchase.

Explore physical miniatures

02 / STL DOWNLOADS

Coming soon

Your printer.
Your project.

Official miniature files for 3D printing. The first STL downloads are being prepared for release.

Explore STL downloads
01 CHOOSE YOUR FACTION02 MAKE IT YOUR OWN03 TAKE THE TABLETOP

TWO FACTIONS. ONE UNIVERSE.

Choose what
you stand for.

From the ambition of human industry
to the purpose of a perfected collective.

Official HOPE faction artworkCOMING SOON

HUMAN AMBITION. MADE MATERIAL.

HOPE

Severe geometry. Relentless industry. Bring the pride of human enterprise to your painting desk and battlefield.

PHYSICAL & STL RANGES · COMING SOONExplore HOPE
Official BioLife faction artworkCOMING SOON

EVERY FORM SERVES THE WHOLE.

BioLife

Living forms. Unified purpose. Give shape to a civilization that takes pride in the perfection of its collective.

PHYSICAL & STL RANGES · COMING SOONExplore BioLife

Official faction artwork. Miniature images and product details will be revealed with each release.

BEYOND THE MINIATURE

Every model belongs
to a larger war.

01 / THE UNIVERSE

Choose what you believe.

Explore the ambitions of HOPE and the perfected collective of BioLife. Discover the civilizations behind the conflict.

Meet the factions ↗
02 / THE STORIES

See the war from within.

Read the stories of your chosen faction, from corporate advertising to records from the field.

Read the stories ↗
03 / THE TABLETOP

Prepare for the battlefield.

Discover NexoHominis: Black Sun — the miniature war game, and read the complete Alpha rules.

Open the Core Alpha Rulebook ↗

BEFORE THE FIRST RELEASE

A few things
to know.

Are miniatures available to buy?

Both physical miniatures and STL downloads are coming soon. Purchases are not open yet.

What is the difference between the formats?

Physical miniatures are models for your collection and tabletop. Every physical purchase will include a digital license for its counterpart. STL downloads are digital files for printing your own models.

Will physical miniatures ship globally?

Yes. Our collaboration with Only-Games.co will allow us to ship the physical miniature range globally.

When will products be revealed?

Individual miniature images, specifications and release details will be added as they are ready. A release date has not been announced.

Can I read the rules now?

Yes. The complete Alpha rules are available under Tabletop.

Open the Core Alpha Rulebook ↗

Sci-fi miniatures from a Canadian game studio

The NexoHominis miniature range begins with Black Sun, the franchise's first project. These sci-fi miniatures from Canada connect the shared universe with its sci-fi miniatures wargame. Developed by Exodus Games in Vancouver, the range follows HOPE's industrial designs and BioLife's engineered living forms. Both armies belong to the conflict introduced in Black Sun.

For hobbyists seeking 3D printable miniatures in Canada, official STL downloads are being prepared alongside physical models. Both formats are coming soon, and purchasing is not open yet. The physical range is a collaboration with Only-Games.co for global shipping, with a corresponding digital license included with each physical purchase. Individual product details will accompany each release as the franchise develops.

04 THE STUDIO

VANCOUVER, CANADA

Entertainment
you can afford.

OUR TEAM MANTRA

Gaming Without Gambling

Our story

Exodus Games, a Canadian indie game studio in Vancouver, began with Veronica Miskimins and Dr. Clement Pan trading ideas about the distant future in a dorm room near the UWT campus. Clement’s notes, first written on a paper bag, became the foundation for the company and its universe.

Today, the team is building NexoHominis as a science-fiction franchise. NexoHominis: Black Sun is the first project in a shared universe designed to grow through further projects, stories, tabletop warfare, and miniatures.

Meet the team.

  • Clement Pan

    Lead Developer / Business Owner / CEO

    Leads the studio’s game development, business operations, and financing. Co-created the setting during university and has continued to develop its foundation.

    Previous experience
    • Tripwire Interactive
    • Mobius Games
    • Freelance game development
  • Beck Lai

    Artistic Director / Illustrator

    A multidisciplinary freelance artist who directs the project’s visual identity across illustration, environments, and digital design.

    Work at Exodus
    • Illustration
    • User interfaces
    • Backgrounds & environments
    • Promotional graphics
    • Social media presentation
  • Hikaru Lysandre (Hinus)

    Concept Artist / Illustrator

    A freelance concept artist and illustrator specializing in creature concepts and monster design.

    Work at Exodus
    • Creature concepts
    • Monster illustration
  • Hsiao

    Lead 2D Animator

    Creates the project’s hand-drawn animation, drawing on professional experience in a Japanese animation studio.

    Selected animation credits
    • Sabikui Bisco錆喰いビスコMonster Animation Director / Key Animation
    • Garouden: The Way of the Lone Wolf餓狼伝: The Way of the Lone WolfSpecial Animation / Key Animation
    • DandelionだんでらいおんKey Animation
    • Special Kid Factoryスペシャルキッド・ファクトリーKey Animation
  • Abhik Mitra

    Lead Character 3D Artist

    Creates the project’s organic 3D characters and creature models, with experience across major and independent game productions.

    Selected game credits
    • Mortal Kombat 13D Artist · Exigent Games
    • Ghost of TsushimaCharacter Artist · Little Red Zombies
    • The Store Is Closed3D Character Artist · Chico Games
    • War DragonsCharacter Artist · Gameshastra
  • Sayon Pal

    Hard Surface & Environment 3D Artist

    Builds the project’s robotic and environmental assets, specializing in detailed hard-surface and high-polygon 3D modeling.

    Work at Exodus
    • Robotic assets
    • Environment models
    • High-polygon modeling
  • Veronica Miskimins

    Lead Writer / Lead Editor

    Brings a background in political science, moral philosophy, and media analysis to the project’s writing and editorial direction.

    Work at Exodus
    • World lore
    • Final scripts
    • Editing
    • Campaign writing